UI Design

I've worked with Inflexion Games to develop various UI elements and illustrations for Nightingale.

Example of progressive design + concept art skills working in combination to create magical seals for Nightingale. I created several design kits to ensure a similar visual language across the three styles. The more organic brush strokes were made by scanning actual ink washes and incorporating them within the existing design frame. A big shoutout to the whole team for aid in this art direction! 

WIP personal project, wireframe sketches for a constructivist inspired FUI.

TOKENS: WAR MACHINE

I’ve worked with Broken Egg Games and Privateer Press to create concepts for UI elements and tokens in style of War Machine. Developed the aesthetic of the Dusk faction, and established a visual language to be used for physical tokens used in the board game.

Done in collaboration with Mitchell Malloy.